Megan Sumner

Software Developer • Game Designer • Videographer • Musician

Education and Clubs

University of Alberta

2024: MSc in Computing Science

• Specialized in Procedural Content Generation (PCG) and Aritifical Intelligence in video games.
• My thesis involved creating a game engine in Unity that requires no programming from the user.
• I was the TA for 2 classes: Games, Puzzles and Algorithms and Intro to Game Development.

2016: BSc Specialization Computing Science completed

• 2016: Game Development Certificate completed
• 2015 - Present: Member of Ada's Team
• 2015: Attended CAN-CWiC in Ottawa, a Canadian conference for women in computer science
• 2014: Attended the Grace Hopper Conference in Phoenix, a computer science conference for women
• 2012: Participated in Science 100, which is a multi-disciplinary science course
• 2012 - 2014: Member of Outdoors Club

Volunteer Experience

• 2017: Presented on behalf of Bioware at the University of Alberta about what Bioware is and what it is like to work in games
• 2015: Taught grade 4 students Python through USchool at the University of Alberta
• 2014: Taught computer science concepts to those interested in the HackLab at K-Days
• 2013: Educated students going into the Faculty of Science at the University of Alberta Open House
• 2012: Helped future students register for the University of Alberta Faculty of Science at Registration 101
• 2010: Assistant coached the Fultonvale Junior Boys' volleyball team