Megan Sumner

Software Developer • Game Designer • Videographer • Musician

Projects

Digital Artwork

I have recently started to learn how to 3D model using an open source software called Blender. With these 3D models I have developed fluid and collision simulations. I have also used TinkerCad to create 3D models for 3D printing.

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Game Development

I have worked for the AAA game studio Bioware for 2 years on the project Anthem. I have also created a variety of games using GameMaker, Project Spark, Unity, Construct 2 and Python.

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Android Development

In school I was part of a team that developed a mobile app. This app was designed to help businesses keep track of expenses of employees while traveling. It allows users to sign in to a user account that contains travel claims and expenses for themselves. They are then able to add, manage and sort those expenses and claims. This project was done in Eclipse, using both Java and XML.

Click here for source code.

Artwork Examples

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